WolfQuest is a serious game devoted to educating people about the plight of the wolf in the wild and just how hard it is for a wolf to survive and form a family. It also teaches about wolves in general, demonstrating things like pack hunting behaviors and communication methods. The basic concept of the game is that you’re a dispersal wolf seeking a mate so that you can start your own pack. In my case, I was playing a black and brown female named Runt. The wolf you play is highly customized which is a really nice touch. The graphics are quite nice and I felt very immersed in the wolf’s habitat and life. The controls are for the most part very simple to use and understand, though I’ve yet to get the hang of hunting elk. The wolf interaction scenes are very neat, with the same sort of dialogue choices that most RPGs have.
Now, I get to start my complaints. Periodically, I’m getting stuck in “conversation mode” when there aren’t any other wolves around or when there is, but I have no dialogue options. I’ve had to load from save repeatedly because of this. Save early save often, while a fabulous motto in programming, should not be the way to play a video game. While that is my only real complaint, its a problem that is really hindering game play. I actually beat the first episode but couldn’t save because I got stuck in conversation mode and 5 tries later I haven’t been able to find a dispersal male since.
Overall, this game does a very good job in teaching the things it seeks to teach, and subtly enough that it isn’t annoying. Its a very good game along with being educational. It has some programming flaws that make play hard at times, but hopefully these bugs can be fixed in a later version. I’ll give WolfQuest a 3.5 out of 5 hearts. Its very good, but fix that bug!
If you’re interested in playing WolfQuest and learning about the wolves and their natural habitat, check it out for free at wolfquest.org.