I am all for the betterment of people through video games but it seems to me that a lot of people don’t realize that the game has to be good in order for people to play it. The Biggest Loser for the Wii is one of those games. Have you ever tried to follow along with an exercise video where they use the names for different yoga poses or exercises but don’t once tell you how to do it? That’s how I felt playing this game. Ever heard of upper body twists with knee? Me neither. I can guess what they mean and once the person on the screen starts going, I can follow along, but they dock you points if you aren’t keeping up. To make matters worse, if someone is trying to follow this and doesn’t know how to do the exercises it is possible to hurt themselves pretty easily. I mean, that risk exists with pretty much anything where you don’t have a coach or trainer watching you but still. There are a lot of different ways to make a weight loss focused game without having people get into positions they aren’t in the physical condition to pull off.
So, The Biggest Loser bosts over 60 different exercises and yoga poses, has recipes for healthy food alternatives and has exercise goals that you can set. However, none of that matters, because the user interface is but together so badly that it becomes hard to use. Repeatedly, I went to hit the button to go backwards and discovered that you had to use the B button on the back of the Wiimote, that trying to use what appeared to be an on-screen button would actually start the workout I was trying to exit out of. So instead of me exiting the game, I get roped into another 20 minute cardio session. I know what you’re thinking: turn off the stupid game, right? Ok, sure, you can do that. But shouldn’t the user interface be, well, useable?
So then you get to the exercises themselves. They’re all quite reasonable, the sorts of exercises that anyone should be able to do. But remember, this is supposed to be at least something of a game. I get the whole weight loss thing, and exercise is important, but what this game is missing is that exercise has to be fun. The game is very, very goal oriented but completely lacks any fun factor. This is only made worse by the fact that the game has a hard time figuring out if you’re actually doing what it told you to do. I actually just stood still and moved the Wiimote at one point and got a perfect score and at another point did the exercise properly and got no points.
So here is my biggest complaint about this game. When a game has audio overlays that are supposed to be helpful or whatever, they should really NOT stop each other to play. “Wow, you’re doing a rea-What on earth are you doing?” Yeah, that doesn’t sound natural to you either, does it? This happens to the two coaches in The Biggest Loser game all the time. They’ll be trying to tell you that you’re doing a good job and suddenly its time to do a different exercise, so they have to tell you, so they have the first audio clip turn off and the second one turn on. There has to be a better way to do that.
Overall, I didn’t enjoy this game. The workout was intense, but nothing was laid out in any way that was reasonable to use. The audio tracks did all kinds of annoying things. The graphics were comfortably nestled in the uncanny valley where people look like aliens. I give The Biggest Loser a 1 out of 5 hearts. Epic fail.